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Level
012. Pillar 2
Pillar 2
Level 012
World Green
Game BFDIA 5b
Characters Book
<< List of levels >>

012. Pillar 2 is the twelfth level of BFDIA 5b. The level introduces more spike-filled pits and green platforms. You have to jump from edges to edges.

Appearance

The level starts off with Book on the platform. The color of the terrain is green, and there are holes, spikes and pillars to jump. In order to win that level, you must jump from edges to edges. Also, the level's background is changed to a mountain view, with some electric towers behind. In further, there is a road you can go, under that, there are spikes. There is a visible trap there, if you don't jump, you'll fall down to the spikes and die. When you beat that obstacle, now it gets harder. There are now spikes almost EVERYWHERE. Like, in front of you, under the blocks etc. etc. In order to get past that, you must jump from block-to-block. Then the door is there!

Guide

  1. Jump some edges.
  2. Jump a bit for the spikes.
  3. Jump 1 platform down of the spike.
  4. Jump one to the exit.

Win Token Guide

  1. Go to the edge with full spikes
  2. Dodge them slowly.
  3. Jump over the spikes.
  4. Jump over the other platform to get the Win Token.

Walkthrough

Level 1200:35

Level 12

Levels of BFDIA 5b (Category)
001 - 002 - 003 - 004 - 005 - 006 - 007 - 008
009 - 010 - 011 - 012 - 013 - 014 - 015 - 016
017 - 018 - 019 - 020 - 021 - 022 - 023 - 024
025 - 026 - 027 - 028 - 029 - 030 - 031 - 032
033 - 034 - 035 - 036 - 037 - 038 - 039 - 040
041 - 042 - 043 - 044 - 045 - 046 - 047 - 048
049 - 050 - 051 - 052 - 053
(further levels are not yet released)

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